Welcome to the USS Resolute!
Star Trek: Avalon

In the year 2401, the USS Resolute is dispatched to investigate strange subspace readings in a remote system. What should have been a routine Starfleet mission becomes something far more dangerous when the crew encounter a Pakled vessel attempting to operate stolen Dominion-era technology: a device known as the Janus Core.
The Pakleds do not understand what they have found.
When the Janus Core destabilises, it tears open a violent spacetime rupture, dragging both vessels through and casting them into an alternate reality. The USS Resolute left 2401 behind, but emerges in the year 2398, in a timeline where history took a darker path. The Dominion War was not won by the Federation and its allies. In this universe, the Dominion prevailed.
The Federation fell. Earth surrendered. The core worlds were occupied. Starfleet was broken. The Alpha Quadrant became a conquered frontier of fear, propaganda, collaborators, resistance cells and whispered names.
Badly damaged and alone, the USS Resolute emerges in the Badlands, surrounded by silence. No Federation signals. No Starfleet traffic. No rescue. Then something hidden wakes.
Avalon Station

Deep within a stabilised pocket of the Badlands, concealed by plasma storms, gravimetric distortion and some of the most advanced stealth systems ever developed, lies Avalon Station.
Built in 2375 by the Federation and its wartime allies, Avalon was designed as a final sanctuary in the event the Dominion War was lost. It was more than a starbase. It was an ark.
Avalon was meant to preserve not only Starfleet and the Federation, but also the cultures, technologies, histories and hopes of the Klingons, Romulans, Vulcans, Andorians, Tellarites, Bajorans, Trill, Betazoids and other peoples who stood against the Dominion.
But the war ended too quickly. Avalon was completed, classified, erased from official records, and never manned. Its crews never arrived. Its refugee decks remained empty. Its archives slept in the dark. Over time, it became little more than myth among scattered resistance movements: a lost refuge, a ghost station, a last light no one could ever find. Until the USS Resolute arrived.
The Game
Star Trek: Avalon is a character-driven Star Trek simulation where a prime-universe Starfleet crew must survive in an alternate 2398, in a reality where the Dominion won the war.
The crew of the USS Resolute must repair their damaged ship, take command of Avalon Station, uncover the secrets of a timeline that should not exist, and decide what duty means when the Federation they serve is gone from this universe.
Do they focus only on finding a way home?
Do they help the scattered resistance movements still fighting Dominion rule?
Can they restore hope to a quadrant that has spent twenty-three years learning to live without it?
Around them, the Dominion still rules through occupation, fear and control, but its empire is no longer unbreakable. Resistance cells known as the Lantern Network move quietly through occupied space, keeping refugees, intelligence, supplies and hope alive. Its members, called Lanterns, have heard rumours of Avalon for years. They do not yet know the ghost station is real.
What To Expect
This is a sim about survival, resistance, discovery and rebuilding. Avalon Station begins as an abandoned ark, a haunted relic of a war lost decades ago, but over time it may become a hidden harbour for allies, refugees, resistance fighters and those still willing to believe the future can be changed.
- Exploration of a vast, partially dormant station with sealed decks, forgotten systems and hidden secrets.
- Starfleet officers trying to uphold their values in a universe where those values were defeated.
- Resistance operations against the Dominion and its collaborators.
- Diplomacy with Klingon rebels, Romulan operatives, Bajoran fighters, Ferengi smugglers, Cardassian dissidents and other factions.
- Repairs, recovery and expansion as Avalon slowly returns to life.
- Moral choices about duty, interference, survival and sacrifice.
- The search for a way home, and the question of whether home is the only thing worth fighting for.
Join the Crew
The USS Resolute did not come to this universe looking for a war. Avalon Station did not wake expecting salvation.
But in the dark between Dominion patrol routes, beneath the storms of the Badlands, something impossible has happened. A Starfleet crew from a universe that survived has found the last refuge of one that did not.
Now the lights are coming back on. The station is waking. The Lanterns are watching. And the Dominion is not as blind as it seems.

Latest Mission Posts
» Finally, a Decent Conversation
Mission: Mission 1: Through the Janus Gate
Posted on Wed Jul 15th, 2026 @ 7:20pm by Lieutenant JG Tavian Rhos & Lieutenant JG Cayden Zahn
Cayden! the mental call went out in the crowded corridor, though with all the verbal noise it might have been missed or mistaken for just more spoken words amidst the din if not for being repeated a moment later. Cayden Zahn!
Shift change on board meant a lot of traffic in some places, and Deck 7 was no exception. Tav had to dodge around a couple of much taller people to catch a glimpse and confirm what he thought he'd seen just moments ago through the crowd. Tall, whip-lean, and now that Tav was aware of him, a mental signature…
» Running Away...
Mission: Mission 1: Through the Janus Gate
Posted on Tue Jul 14th, 2026 @ 4:07am by Lieutenant JG William Lancaster III
He'd put it off long enough. As soon as he'd beamed over from the Hermes during the brief transfer, he knew he had to call his mother.
"...But, William, you'll be so far! When will I get to see you again? You'll be lightyears away from everything, your home, everyone you know..."
Abigail Lancaster, every bit the grand, aristocratic lady today as she'd been as he grew up, looked like she might cry. She held a handkerchief to just under her eyes, trying so hard not to let the tears fall or to smudge her makeup. If not for the…
» Two Words
Mission: Mission 1: Through the Janus Gate
Posted on Mon Jul 13th, 2026 @ 1:57pm by Captain Saelira Venn & Lieutenant JG Liora Sen & Commander Vren'desh Son of Rukas
Liora did not run.
Running drew attention, and attention meant questions she could not yet answer.
She walked quickly instead, PADD in hand, heading for the ready room. The alert had come less than two minutes ago: a burst from the Pakled vessel, irregular and half-buried in static until Intelligence filters pulled it clear.
Then the translation fragment.
Good Power.
The phrase lingered, deceptively simple. Liora knew enough Pakled behaviour to recognise its weight. Not sophistication, but satisfaction. Something had worked, and they liked it.
Her PADD chimed again. Strategic Operations flagged a localised energy surge, subspace distortion, and a…
» Better Late Than Never
Mission: Mission 1: Through the Janus Gate
Posted on Mon Jul 13th, 2026 @ 12:55pm by Captain Saelira Venn & Commander Vren'desh Son of Rukas & Lieutenant JG Tavian Rhos
The USS Hermes was officially classified as a high-speed, long-range transport vessel, and it certainly fulfilled those duties, but only those. At the moment it tore through spacetime at Warp 9.975. She was trying to make up for lost time having encountered multiple delays along her flight path that day.
In reality, she was a glorified cylindrical bucket strapped to a pair of overpowered warp engines. A small cockpit sat up front, followed by a bunk for the two-person crew, while the rest of the ship was taken up by a large cargo bay, with the core in the very…
» Meeting The Chief
Mission: Mission 1: Through the Janus Gate
Posted on Sat Jul 11th, 2026 @ 7:06pm by Lieutenant JG Tavian Rhos & Ensign Sasha Zen
Now that Ensign Sasha Zen had gone through all of the preliminary testing she knew it was time to chase down the Chief Flight Control Officer and introduce herself since she was part of his team.
Walking towards the CFCO's office Sasha felt the nerves kicking in as she sensed Zen [Calm down you'll be fine after all you're a solid pilot and you went through all the flight simulator challenges very well.] "I guess, I just hope the Chief is a decent sort of guy realizing a woman can be just as good a pilot as her male counterparts,"…