Welcome to the USS Resolute!
Star Trek: Avalon

In the year 2401, the USS Resolute is dispatched to investigate strange subspace readings in a remote system. What should have been a routine Starfleet mission becomes something far more dangerous when the crew encounter a Pakled vessel attempting to operate stolen Dominion-era technology: a device known as the Janus Core.
The Pakleds do not understand what they have found.
When the Janus Core destabilises, it tears open a violent spacetime rupture, dragging both vessels through and casting them into an alternate reality. The USS Resolute left 2401 behind, but emerges in the year 2398, in a timeline where history took a darker path. The Dominion War was not won by the Federation and its allies. In this universe, the Dominion prevailed.
The Federation fell. Earth surrendered. The core worlds were occupied. Starfleet was broken. The Alpha Quadrant became a conquered frontier of fear, propaganda, collaborators, resistance cells and whispered names.
Badly damaged and alone, the USS Resolute emerges in the Badlands, surrounded by silence. No Federation signals. No Starfleet traffic. No rescue. Then something hidden wakes.
Avalon Station

Deep within a stabilised pocket of the Badlands, concealed by plasma storms, gravimetric distortion and some of the most advanced stealth systems ever developed, lies Avalon Station.
Built in 2375 by the Federation and its wartime allies, Avalon was designed as a final sanctuary in the event the Dominion War was lost. It was more than a starbase. It was an ark.
Avalon was meant to preserve not only Starfleet and the Federation, but also the cultures, technologies, histories and hopes of the Klingons, Romulans, Vulcans, Andorians, Tellarites, Bajorans, Trill, Betazoids and other peoples who stood against the Dominion.
But the war ended too quickly. Avalon was completed, classified, erased from official records, and never manned. Its crews never arrived. Its refugee decks remained empty. Its archives slept in the dark. Over time, it became little more than myth among scattered resistance movements: a lost refuge, a ghost station, a last light no one could ever find. Until the USS Resolute arrived.
The Game
Star Trek: Avalon is a character-driven Star Trek simulation where a prime-universe Starfleet crew must survive in an alternate 2398, in a reality where the Dominion won the war.
The crew of the USS Resolute must repair their damaged ship, take command of Avalon Station, uncover the secrets of a timeline that should not exist, and decide what duty means when the Federation they serve is gone from this universe.
Do they focus only on finding a way home?
Do they help the scattered resistance movements still fighting Dominion rule?
Can they restore hope to a quadrant that has spent twenty-three years learning to live without it?
Around them, the Dominion still rules through occupation, fear and control, but its empire is no longer unbreakable. Resistance cells known as the Lantern Network move quietly through occupied space, keeping refugees, intelligence, supplies and hope alive. Its members, called Lanterns, have heard rumours of Avalon for years. They do not yet know the ghost station is real.
What To Expect
This is a sim about survival, resistance, discovery and rebuilding. Avalon Station begins as an abandoned ark, a haunted relic of a war lost decades ago, but over time it may become a hidden harbour for allies, refugees, resistance fighters and those still willing to believe the future can be changed.
- Exploration of a vast, partially dormant station with sealed decks, forgotten systems and hidden secrets.
- Starfleet officers trying to uphold their values in a universe where those values were defeated.
- Resistance operations against the Dominion and its collaborators.
- Diplomacy with Klingon rebels, Romulan operatives, Bajoran fighters, Ferengi smugglers, Cardassian dissidents and other factions.
- Repairs, recovery and expansion as Avalon slowly returns to life.
- Moral choices about duty, interference, survival and sacrifice.
- The search for a way home, and the question of whether home is the only thing worth fighting for.
Join the Crew
The USS Resolute did not come to this universe looking for a war. Avalon Station did not wake expecting salvation.
But in the dark between Dominion patrol routes, beneath the storms of the Badlands, something impossible has happened. A Starfleet crew from a universe that survived has found the last refuge of one that did not.
Now the lights are coming back on. The station is waking. The Lanterns are watching. And the Dominion is not as blind as it seems.

Latest Mission Posts
» Lunch
Mission: Mission 1: Through the Janus Gate
Posted on Mon Aug 31st, 2026 @ 5:45am by Lieutenant JG Daniella Fox & Lieutenant JG Melody Piper
Dani heard that Melody had also been promoted to department head and invited her to meet for lunch in the lounge. She liked the science officer and had worked with her a time or two. She deliberately set it for a time when operations was generally less busy. But, since things had been going smoothly, she hoped it would be enough to allow her to take a planned break.
Making her way to where Dani was waiting, Melody had a bemused expression in her eyes, but also a warm smile when she saw her friend.
"Hello Dani, really good to…
» Double Booked / Hunted - Part II
Mission: Mission 1: Through the Janus Gate
Posted on Sat Aug 29th, 2026 @ 2:11am by Lieutenant Commander Nathan Lake & Lieutenant JG Tavian Rhos & Ensign Mara Anderson
Last time on Double Booked/Hunted Part I
As the door shuddered once again, Tav pushed back on the stack of furniture. The short pilot strained. "I don't think this is going to hold for long. Have you checked your pockets for this missing money? Or maybe it's somewhere around here? And let me guess, you tried calling Security for help or Engineering to shut it all down, and comms are disabled too?"
“I don’t have it. No cash. No debt ledger. No threatening letters.” Nathan patted down the pockets of his trench coat one last time as if he was…
» Double Booked / Hunted - Part I
Mission: Mission 1: Through the Janus Gate
Posted on Sat Aug 29th, 2026 @ 2:07am by Lieutenant Commander Nathan Lake & Lieutenant JG Tavian Rhos & Ensign Mara Anderson
The doors parted with their familiar sound. Dr. Nathan Lake stepped inside. After an intense departmental briefing, mission planning, and enough medical reports to fill a small library, his mind needed something that didn’t involve chroniton particles or Dominion technology.
The black-and-yellow grid stretched endlessly around him. He smiled.
“Computer, load Program Lake Four-Seven.”
Two seconds passed.
“Program selected.”
Nathan loosened his shoulders.
“Elements: Eiffel Tower Park. Paris. Early autumn. Twenty-one degrees Celsius. Light breeze. Civilian population at thirty percent. No interactive story.”
“Program accepted.”
The computer acknowledged. The grid dissolved to begin his simulation.
One hour later Rhos approached…
» Avalon: Fact or Fiction
Mission: Lanterns in the Dark
Posted on Mon Aug 24th, 2026 @ 1:56pm by Captain Kathryn Janeway & Reginald Barclay III
Kathryn paced before the screen in Astrometrics. Reg and her had been at it for hours today as they searched for Avalon. "Anything Reg? It has to be out there somewhere. If they even completed it."
Astrometrics still had the same bones Reg remembered.
The broad central display dominated the room, its curved screen throwing pale starlight across the deck, while the raised control stations faced it in a shallow arc. Twenty years had left their fingerprints everywhere else. Some of the original panels had been replaced with newer assemblies that did not quite match; others carried narrow repair seams…
» Terms of Service
Mission: Mission 1: Through the Janus Gate
Posted on Sun Aug 23rd, 2026 @ 6:48pm by Lieutenant JG Tavian Rhos & Commander Vren'desh Son of Rukas
Tav was right on time for his appointment with the first officer, tapped on the door panel to sound the chime that would announce his presence. What a day! He was still wound up from the trip here on the Hermes, then having to jump right into his new role here on the Resolute. The pilot hadn't even seen his own quarters yet, had eaten a quick five-minute lunch during a break on his shift on the bridge, and then stayed late to cover the other helmsmen that had covered him.
It didn't feel like the best first-day on a…